Functions
simplex_image_new
simplex_image_new(seed, coef, normalize, name, encoding, width, height, model?, disableColor?, disableAlpha?) -> int<collection.IMAGE>
Creates a new image, setting each pixel of the image to the simplex_2d result of the x,y pos multiplied by coef. If color is disabled, r,g,b values are set to 255. If alpha is disabled, alpha is set to 255.
- seed
int
- coef
float
- normalize
bool
- Use noise values between (0,1) instead of (-1,1). - name
string
- encoding
int<image.Encoding>
- width
int
- height
int
- model
int<image.ColorModel>
- disableColor
bool
- Don't set r,g,b values using noise. - disableAlpha
bool
- Don't set alpha values using noise.
int<collection.IMAGE>
simplex_image_map
simplex_image_map(seed, coef, id, normalize, disableColor?, disableAlpha?, keep?)
Loops over the pixels of an image, setting each pixel of the image to the simplex_2d result of the x,y pos multiplied by coef. If color is disabled, r,g,b values are set to 255. If alpha is disabled, alpha is set to 255. If keep is set, the disabled values will be kept in the image, useful for only changing the alpha channel of an image.
- seed
int
- coef
float
- id
int<collection.IMAGE>
- normalize
bool
- Use noise values between (0,1) instead of (-1,1). - disableColor
bool
- Don't set r,g,b values using noise. - disableAlpha
bool
- Don't set alpha values using noise. - keep
bool
- Maintain color or alpha channels if they're disabled.
simplex_2d
simplex_2d(seed, x, y, normalize?) - float
- seed
int
- x
float
- y
float
- normalize
bool
- Use noise values between (0,1) instead of (-1,1).
float
simplex_3d
simplex_3d(seed, x, y, z, normalize?) -> float
- seed
int
- x
float
- y
float
- z
float
- normalize
bool
- Use noise values between (0,1) instead of (-1,1).
float
simplex_4d
simplex_4d(seed, x, y, z, w, normalize?) -> float
- seed
int
- x
float
- y
float
- z
float
- w
float
- normalize
bool
- Use noise values between (0,1) instead of (-1,1).
float